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                <DeployClass Required="true" Name="DependencyPackage">
                    <Platform Name="Win32">
                        <Operation>0</Operation>
                        <Extensions>.bpl</Extensions>
                    </Platform>
                    <Platform Name="iOSDevice64">
                        <Operation>1</Operation>
                        <Extensions>.dylib</Extensions>
                    </Platform>
                    <Platform Name="OSX32">
                        <RemoteDir>Contents\MacOS</RemoteDir>
                        <Operation>1</Operation>
                        <Extensions>.dylib</Extensions>
                    </Platform>
                    <Platform Name="iOSDevice32">
                        <Operation>1</Operation>
                        <Extensions>.dylib</Extensions>
                    </Platform>
                    <Platform Name="iOSSimulator">
                        <Operation>1</Operation>
                        <Extensions>.dylib</Extensions>
                    </Platform>
                </DeployClass>
                <DeployClass Name="Android_LauncherIcon48">
                    <Platform Name="Android">
                        <RemoteDir>res\drawable-mdpi</RemoteDir>
                        <Operation>1</Operation>
                    </Platform>
                </DeployClass>
                <DeployClass Name="Android_SplashImage960">
                    <Platform Name="Android">
                        <RemoteDir>res\drawable-xlarge</RemoteDir>
                        <Operation>1</Operation>
                    </Platform>
                </DeployClass>
                <DeployClass Name="Android_LauncherIcon36">
                    <Platform Name="Android">
                        <RemoteDir>res\drawable-ldpi</RemoteDir>
                        <Operation>1</Operation>
                    </Platform>
                </DeployClass>
                <DeployClass Name="ProjectiOSDeviceResourceRules">
                    <Platform Name="iOSDevice64">
                        <Operation>1</Operation>
                    </Platform>
                    <Platform Name="iOSDevice32">
                        <Operation>1</Operation>
                    </Platform>
                </DeployClass>
                <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
                <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
                <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
                <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
                <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
            </Deployment>
            <Platforms>
                <Platform value="Win32">True</Platform>
                <Platform value="Win64">True</Platform>
            </Platforms>
        </BorlandProject>
        <ProjectFileVersion>12</ProjectFileVersion>
    </ProjectExtensions>
    <Import Project="$(BDS)\Bin\CodeGear.Delphi.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Delphi.Targets')"/>
    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
</Project>

<!-- EurekaLog First Line
[Exception Log]
EurekaLog Version=7007
Activate=0
atVCL=1
csoCaptureDelphiExceptions=1
DeleteMapAfterCompile=0
Encrypt Password=""
Freeze Activate=1
Freeze Debugger Disable=0
Freeze Timeout=60
idEurekaLog=1
idEurekaLogDetailed=1
idMSClassic=1
idStepsToReproduce=1
loResCatchLeaks=1
ProjectID="{95544766-DB56-4DAD-A69A-2FE4AEFBEE8D}"
EurekaLog Last Line -->
